Further, Rank isn't actually about power, but reach. Which is already pretty fucking stupid for a superhero setting where underdogs consistently punch above their weight. This means that Rank 10 things cannot meaningfully interact with Rank 20 things. It's basically level and it scales almost all your stats. Like Rank making almost entirely zero sense in context to its genre. The coolest thing about it is the powers system but that's not exceptional, and is full of chaff and feat tax style powers, but is drowned out by the rest of the game being terrible. It's not a good look.Īnyway, as for the game itself it's got some fairly major problems. Even worse than that he basically admits to mechanics not being functional and goes "Well that's what a GM is for, riiiiiight?". Lots of "well at least we're not this other game, right?" instead of any meaningful reflection on the very valid critique. Aside from that the whole thing is very disingenuous. A game with 30 pages of combat rules he thinks counts as "rules-light". He seems incredibly out of touch with the market, which makes sense when his last RPG was 20 years ago. The interview that came out with Forbek today is elucidating too.
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